Glimmerhop
Every hop lights the way.
Steer Glim across handcrafted tile worlds, illuminate the path, and absorb strange creatures to claim their powers.
Launching 3 November 2026 on iPhone and Android
120 levels 8 lands Free to download
Hop. Light. Absorb.
3D puzzle-arcade iPhone and AndroidEight lands. One connected trail.
120 handcrafted levels carry Glim from forest shade to a snowbound summit, down to the sea and into the dark beneath it, with something new to master in every land. Choose a land to see it in the game.
Mystical Forest
Sun-dappled moss and ancient roots, where Glim wakes with a spark of the Heartlight. At the end of the trail a great rabbit sleeps in his warren, and he will not wake gently.
The Gloamwood
A wood that has forgotten the sun. Mist paths carry only the Veiled until Glim kindles the lantern beside them, and in the deep dark, eyes watch from beyond the light.
Crystal Caverns
The Keepers cut the Heartlight from this mountain, and their machinery still runs. Steer shearlights with prisms, ride the gates that carry light, and swap the plate floors with a lever.
The Emberdeep
A forge under the mountain. Pour the magma through troughs and sluices, cross the crust it leaves, and keep time with the drop-hammers.
The Stormcrag
The climb out, into the storm. Skyfire falls on the beat, Galewisps ride the wind, and the Keepers' rods and vanes let Glim turn the storm.
Snowbound Peaks
The summit where the Heartlight was broken. Ice carries Glim along slides and banked curves; snowballs roll, crevasses open, and hearthstones hold back the cold.
The Ocean
Down to the sea. Currents flow and turn with the tide, bubble vents throw Glim across the water, and a serpent swims the tide just as Glim does.
The Deep
Below the Deep Rim, the sea keeps everything that sinks. Tiles fade into the dark beyond Glim's glow and Wick's lamp, glow gates open only for a radiant Glim, wrecks settle from above, and lantern-jaw anglers fish with false lights.
The board remembers every landing.
Glim hops automatically. You steer the route, illuminate the required tiles, and build enough Radiance to turn a threat into a new possibility.
- Hop
Hop to Illuminate
Steer Glim's rhythmic hops across nocturnal tiles to awaken their light.
- Light
Wake the board
Every landing illuminates a tile, turning the route itself into readable progress.
- Absorb
Absorb & Transform
Build Radiance and absorb encroaching creatures to claim their elemental movement powers.
A small light carried into the dark.
Glimmerhop is a tactile 3D puzzle-arcade game where every hop lights the way. Guide Glim—a spirited teal slime carrying a fragment of the Heartlight Crystal—through 120 handcrafted levels across eight lands.
Guided by the guardian spirit Aster, Glim journeys through territories claimed by the mysterious Veiled—hopping from shadow into warmth to restore radiance to a fractured realm.
More to find.
Beyond the campaign trail: guardians, puzzle boards, an endless run, and a home to come back to.
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120 handcrafted levels
Eight lands, from forest shade to a snowbound summit, down to the sea and into the dark beneath it.
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Seven guardians and one great escape
The Drowsy Rabbit, the Veilmother, the Ninefold Warden, Rowan, Rauk the Stormbound, the Tide Conductor and the Guardian Below wait at the ends of the lands. At the top of the world, Glim has to run.
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Ten Radiance forms
Catch a creature while Glim glows and borrow the way it moves. Each form has four tiers to grow into, and Glim has seven upgrades of its own.
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53 puzzle boards
37 boards in their own Puzzles menu, plus 16 puzzle side paths on the map.
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Glimrush and missions
An endless mode for one more run, and fresh daily and weekly missions.
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Heartrest
Glim's home between journeys: tend the garden, craft at the workshop, take on errands from the noticeboard, and dress Glim your way from more than 180 cosmetic pieces, with over 20 companions.
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A voiced story
Guided by the guardian spirit Aster, through lands claimed by the Veiled, with original music for every land and every boss.
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Touch first
Built for touch, with controller support. Plays offline, with no account and no login.
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The trail: one map, eight lands -
Rowan, at the Heartforge -
Heartrest, Glim's home -
Glimrush, the endless mode
Character voices generated with ElevenLabs.
iPhone and Android
Launching 3 November 2026.
Glimmerhop arrives on iPhone and Android on the same day. App Store pre-orders open on 20 October 2026, and the launch email tells you when it is out.
Get the launch email- What it costs
- Free to download. Optional in-app purchases (Glow packs and cosmetic sets, from the Shop at Heartrest) and optional rewarded ads that play only when you tap an ad offer.
- How it plays
- Offline, with no account and no login.
- Where
- iPhone (iOS 17 or later) and Android. English at launch.
Launch celebration 3 to 15 November 2026
First Light
Clear a board from 3 to 15 November 2026 and you earn the First Light Lantern: a cosmetic that is never sold and will never be offered again. Launch missions run for the whole celebration.
Hear when Glimmerhop launches.
Launch news for Glimmerhop on iPhone and Android, launching 3 November 2026. Double opt-in, no noise.
Glimmerhop is the first game from Candlewren Games.
Return to the studio